Streaming girls and women into STEAM education, innovation and research.

Streaming girls and women into STEAM education, innovation and research.
Favouring the reform of undergraduate education in Moldova and Armenia toward more inclusive, digital and green oriented curricula in support of sustainable development
Developing high quality early childhood education and care systems by providing sustainability and interculturality trainings to professionals in the sector and fostering the inclusion of migrant and ethnic minority children and families.
Empowering teachers to foster inclusive and democratic classroom environments and to promote shared collaboration, increasing students’ and community well-being.
QYourself equips educators with knowledge, tools and ready-to-use materials on digital media literacy in order to tackle disinformation spreading within EU citizens.
ClearClimate aims to establish an international and interdisciplinary network, focusing on enhancing Climate Information Services (CIS) in south-eastern Europe and support people in interpreting and adapting to climate change.
Promoting STEAM education through storytelling to boost girls’ interest in STEAM topics and potentially STEAM careers in the future.
In a collaborative effort among European schools, we will investigate how European teachers can approach and develop teaching in the 4 emerging subject areas: technology enhancement, sustainable learning, entrepreneurship, and playful learning.
Strengthen the capacity of universities to detect and respond to online and offline sexual harassment in the workplace and other relevant contexts (classrooms and digital spaces), with a special focus on minorities.
Contributing to the improvement of the university research governance in Tunisia by promoting dialogue and scientific cooperation between the actors of the Tunisian national research system.
Fostering systematic every-day use of different internal support forms and peer-based professional development activities to make them part of schools’ culture.
Enhancing the language skills (listening, speaking, reading and writing) of boys aged 10-14 years old through the use of gamified mobile learning environments in formal education settings.
Training and innovation actions to increase the entrepreneurial skills of people with migration background, to reduce the risk of marginalization and exclusion.
To create and make available to teachers and educators accessible, easily-implemented STEM educational resources to raise students’ interest over STEM and improve their science literacy.
Training and innovation actions to improve trainers’ skills and people with migration background language skills through the creation of a European Map of Experiences in Host Countries.