AG4C: Game cards

Friday 16 July 2021

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Training materials

The ActiveGamesForChange training program contains 18 games divided into three levels. Level one activities require less complex social and emotional skills; the third level requires more complex skills, while the second level is useful to consolidate the skills obtained in the first level. For each of the 18 activities, a Game Card was created containing game and some useful questions for a final reflection on the skills acquired. On the back of each card there is a list of skills that the specific activity aims to develop and an evaluation grid useful to monitor the development of skills. The skills worked on through the 18 recreational activities are: self-awareness, self-management, responsible decision-making, relaionship skills, social awareness.

DG di riferimento

DG EAC, Erasmus+ KA3 Social inclusion and common values: the contribution in the field of education, training and youth

Unità

Youth

Il progetto

ActiveGames4Change: Sports and Physical Activity Learning Environment for Citizenship, Emotional, Social e-Competences

Scheda progetto

Categorie

Topic

Target

Educators, Social Workers, Educational Staff, Teachers, Operators

Info & contatti

E-mail

alice.valenza@cesie.org

Visita il sito

https://www.activegames4change.org/index.html
CESIE ETS