Educational board game
A board game inspired by the traditional ‘Goose Game’ and adapted to represent the challenges faced by migrants on their journey and to raise awareness of common European values. Traditionally, this game consists of 63 boxes spiralling inwards and containing a series of traps. The goal is to reach the last square first. In this adapted version, the game has a dual educational objective: to make players aware of the obstacles faced by migrants in their efforts to live in dignity in Europe and to provide information on European rights and values.