Read the latest news about the MINDFIT project.


Read the latest news about the MINDFIT project.

The digital toolkit offers interactive tools for developing healthy lifestyles.

Read the latest news about the NEST project.

The Report presents the main findings on Italy’s system for preventing and addressing child trafficking.

This section gathers the official press releases of the MINDFIT project.

The Susiee Guide provides comprehensive insights on intercultural and sustainable Early Childhood Education and Care (ECEC) practices, including a thorough analysis of relevant legislation and curricula.

The Susiee Family App, designed for families with young children, is based on intercultural and sustainable ECEC perspectives

Taking a whole-child, multidimensional, and transformative approach, with co-creation as a core principle, SCIREARLY generated scientific knowledge across six interlinked work packages.

Taking a whole-child, multidimensional, and transformative approach, with co-creation as a core principle, SCIREARLY generated scientific knowledge across six interlinked work packages.

The analysis assessed the possibility of extending successful learning environments to broader contexts and populations without compromising their effectiveness and results.

The SCIREARLY project’s pedagogical toolkit is a practical tool designed for teachers and schools, useful for improving learning environments and promoting inclusive and effective educational practices.

This e-book brings together 12 inspiring stories about extraordinary women who have made a difference in the world of STEM.

The STEAM Tales project presents a collection of 12 engaging STEAM-based lesson plans, specially designed for teachers working with children aged 6 to 9.

This protocol outlines the methodology, techniques employed, and instruments developed to evaluate the STEAM Tales research project and the materials produced during the project.

This Guide is designed to help teachers and educators use inclusive storytelling techniques to engage children (especially girls) aged 6 to 9 in STEAM subjects.