Download the FuSION handbook to learn best practices and gamification activities, useful for raising public awareness on (inter)cultural heritage education!


Download the FuSION handbook to learn best practices and gamification activities, useful for raising public awareness on (inter)cultural heritage education!

These policy recommendations are aimed at making future cooperation between adult educators and artists easier.

This collection of Case Studies gathers the experiences of the performers from France, Italy, Spain, Greece and Germany with the project Performers Go Online.

This report tells the story of the workshop highlighting the impact and the challenges for all the people involved.

This collective case study is an attempt to better understand the engagement of young people in cultural activities.

The Perfoming Digitally e-learning course contains the basics of cinema.

Read the NOVA project newsletters.

In ouRoute, 25 good practices have been collected related to common values and social inclusion through culture.

In this section you can find the newsletters of the OuRoute project

The set of OERs “Creative Entrepreneurial motivation and empowerment” is a set of educational resources for aspiring entrepreneurs in the creative sector.

The Open Educational Resource on Art Therapy was realised as a result of the journey and the experience collected throughout ARTCOM project which involved six countries from Africa and Europe.