AG4C

AG4C – Socio-emotional competences  through Active Games

AG4C – Socio-emotional competences through Active Games

Despite some initial setbacks encountered due to Covid-19 restrictions, project partners have been working hard in the last few months to develop a set of games as sports-like activities divided by levels to support educators to deliver the activities to young offenders (both from secure or community settings) and develop their socio-emotional competences.

CESIE