RENYO: young people from community settings experiment Authentic Inquiry first-hand

This last year, with RENYO, 36 young people from 7 community for minors in Sicily were involved in the implementation of the Authentic Inquiry, an innovative methodology developed by the University of Gloucestershire, UK.

ORIENT – Orienteering for Social Inclusion

The ORIENT project aims to enhance social inclusion by bringing together disadvantaged young people to discover their local urban and natural communities through orienteering.

Get involved in the PAClife training course: you, too, have the chance to move the needle!

Are you an education professional looking for new opportunities to further develop your skills and actively contribute to the wellbeing of youth? Seize the day and get involved in the training offered by PAClife project!

Against anxiety and uncertainty, sport becomes a tool for resilience

On this International Day of Sport for Development and Peace, we offer you an overview of active initiatives on the topic, remembering that sport can be a great opportunity for social reintegration and lifelong learning.

Second Chance Education lands in Sicily: the GEN Y/Z SCOODLE project

How to support young tutors to enhance their competences and have them recognized? And how to facilitate the engagement of marginalized youths in educational paths? Check out GEN Y/Z SCOODLE project!


Educating for digital citizenship and safer use of the web and IT

Educating for digital citizenship and safer use of the web and IT

On February 9th, we celebrate the Safer Internet Day “Together for a better Internet”. With our projects we want to promote the conscious use of the web and digital civic education, both for young people and for adults, underlining how the web and information technologies can be important in our life, but we must be very careful how use them without incurring in offensive acts and/or be victims of that.

AG4C – Socio-emotional competences  through Active Games

AG4C – Socio-emotional competences through Active Games

Despite some initial setbacks encountered due to Covid-19 restrictions, project partners have been working hard in the last few months to develop a set of games as sports-like activities divided by levels to support educators to deliver the activities to young offenders (both from secure or community settings) and develop their socio-emotional competences.