{"id":55877,"date":"2017-12-01T11:44:33","date_gmt":"2017-12-01T10:44:33","guid":{"rendered":"https:\/\/cesie.org\/project\/health-points-a-game-based-approach-for-health-promotion\/"},"modified":"2021-04-30T12:32:43","modified_gmt":"2021-04-30T10:32:43","slug":"healthpoints","status":"publish","type":"project","link":"https:\/\/cesie.org\/en\/project\/healthpoints\/","title":{"rendered":"Health Points &#8211; A game based approach for Health Promotion"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\" id=\"h-objectives\">Objectives<\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>To develop an educational game based approach.<\/li><li>To provide an attractive access to information on health prevention and education for young disadvantaged adults.<\/li><li>To foster key competences, such as ICT skills, reading and writing, social and civic competences.<\/li><li>To equip trainers, educators with an innovative tool to promote awareness on health related topics.<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Activities<\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Development of innovative and interactive learning methods and contents.<\/li><li>Improvement of good practice examples on how to embed health related education into existing educational and\/or training offers.<\/li><li>Enhancement of understanding on the health literacy needs on the part of teachers, trainers and educators.<\/li><li>Acquisition of concrete knowledge, skills and competences for using the interactive game and embedding it effectively in educational activities.<\/li><li>Increasing awareness of the benefits and importance of health prevention for young adults and improved knowledge to make healthier choices in daily life.<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Results<\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Developed a \u201cQualitative Research Report\u201d that gives information on learning areas to be considered in Health Points.<\/li><li>Created a \u201cMethodological Concept\u201d constructing the framework of Health Points according to structure, modules, scenarios and techniques.<\/li><li>Developed a \u201cHealth Points Learning Game\u201d<\/li><li>Elaborated a Training Programme for trainers, tutors and educators.<\/li><li>Created an Impact Study report to provide improvements and to draw conclusions on the efficiency of the Health Points Programme.<\/li><li>Elaborated the Health Points e-Manual and webinar resources.<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Partners<\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Coordinator:<a href=\"http:\/\/www.rinova.co.uk\/\" target=\"_blank\" rel=\"noreferrer noopener external\" data-wpel-link=\"external\">&nbsp;RINOVA LIMITED<\/a>&nbsp;[United Kingdom]<\/li><li><a href=\"https:\/\/www.bupnet.de\/\" target=\"_blank\" rel=\"noreferrer noopener external\" data-wpel-link=\"external\">BUPNET<\/a>&nbsp;[Germany]<\/li><li><a href=\"https:\/\/dieberater.com\/\" target=\"_blank\" rel=\"noreferrer noopener external\" data-wpel-link=\"external\">DIE BERATER<\/a>&nbsp;[Austria]<\/li><li><a href=\"http:\/\/www.sosuoj.dk\/\" target=\"_blank\" rel=\"noreferrer noopener external\" data-wpel-link=\"external\">SOSU AARHUS<\/a>&nbsp;[Denmark]<\/li><li><a href=\"http:\/\/www.mc-med.eu\/index.php?lang=en\" target=\"_blank\" rel=\"noreferrer noopener external\" data-wpel-link=\"external\">M.C Management Center Limited<\/a>&nbsp;[Cyprus]<\/li><li><a href=\"http:\/\/www.rogersalapitvany.hu\/hu\/\" target=\"_blank\" rel=\"noreferrer noopener external\" data-wpel-link=\"external\">Rogers Alap\u00edtv\u00e1ny<\/a>&nbsp;[Hungary]<\/li><li>CESIE [Italy]<\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Objectives To develop an educational game based approach. To provide an attractive access to information on health prevention and education for young disadvantaged adults. To foster key competences, such as ICT skills, reading and writing, social and civic competences. To equip trainers, educators with an innovative tool to promote awareness on health related topics. Activities [&hellip;]<\/p>\n","protected":false},"author":12,"featured_media":55878,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_acf_changed":false,"footnotes":""},"project_category":[27275,26959,26964],"project_tag":[],"unita":[45510],"class_list":["post-55877","project","type-project","status-publish","has-post-thumbnail","hentry","project_category-adult","project_category-health-food-sports","project_category-social-inclusion-integration","unita-adult"],"acf":[],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO Pro 4.9.9 - aioseo.com -->\n\t<meta name=\"description\" content=\"Objectives To develop an educational game based approach.To provide an attractive access to information on health prevention and education for young disadvantaged adults.To foster key competences, such as ICT skills, reading and writing, social and civic competences.To equip trainers, educators with an innovative tool to promote awareness on health related topics. 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